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Discovery Project: 

 Technology Journey Map

Game Overview

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  • Title: The Evolution of Trust

  • Creator: Nicky Case

  • Link to the Game: https://ncase.me/trust/

  • Platform Used: Web browser (no download required)

  • Purpose: To simulate social dynamics and strategies in environments where cheating/ betrayal or cooperating/ trust shapes the evolution of societies.

 

Technology Journey Map of The Evolution of Trust

 

Introduction:

In this journey, I explored the game The Evolution of Trust by Nicky Case, an interactive simulation that uses game theory to model how trust is built, broken, and rebuilt in communities. The game’s purpose is not just entertainment; it’s an educational tool that demonstrates a hypothesis of human behavior through simple animations and evolving player strategies. As I navigated the game, I reflected on how my decisions mirrored real-world social dynamics and how game design can effectively promote empathy and understanding.

 

Discovery Phase:

I discovered The Evolution of Trust through the assignment at https://ncase.me/ and was immediately drawn to its title, minimalist, hand-drawn interface, and conversational tone. It differs from typical games with loud graphics and scores; instead, it uses storytelling and simulation to explain concepts like cheating, cooperation, defection, and tit-for-tat strategies. The first few scenes introduced me to the “game of life,” where I had to choose whether to cooperate or cheat. The minimalist characters, each wearing different hats to symbolize their strategies, visually demonstrated how relationships' dynamics form, fracture, change, or do not survive the game of life.

 

Experimentation Phase:

As I started to play, I was instructed to either cheat or cooperate, and with simple math, it was clear from the beginning that the cheating option was the only safe strategy to gain more coins. As I progressed, I experimented with the game with different strategies/opponent characters; I was tempted to change my strategy from cheating to cooperating consistently to approach the idea of winning and letting others win, but I couldn’t trust the opponent's decisions about cheating or cooperating in each round.

 

Application Phase:

The lessons I gained from The Evolution of Trust apply directly to real-world contexts like teaching, community-building, and trust-based leadership. As a learning designer, I saw how this game could spark meaningful discussions about empathy, ethics, and interpersonal conflict. It’s a powerful model for introducing game-based learning and systems thinking into the classroom, particularly in social-emotional learning, behavior modeling, or even international relations units for adult learners. I don’t recommend this game for K-12 learners as the terminology of the game can create a misunderstanding of social behavior.

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Reflection:

Reflecting on my experience, I recognized that The Evolution of Trust is more than a game; It’s a linear narrative carefully constructed to guide the player through a pattern of human behavior: trust, betrayal, retaliation, forgiveness, and survival/ expansion of community. This structure mirrors many real-life situations, from personal relationships to political diplomacy.

The linearity wasn’t limiting; it was enlightening. It is a very clear path to play the game without involving extra characters or events.

What struck me most was how universal the game's pattern is. The same emotional tactics could apply to team dynamics and even conflict mediation. I left with the realization that interactive experiences like this have the power to shift not just knowledge but mindset. It's a form of technology-enabled reflection that I want to bring into my own design work.

Technology Journey Map

Discovery

Found the game through class, intrigued by its simple yet profound simulation

Experimentation

Tried cheating vs. cooperation; observed changing outcomes

Application

Saw how it demonstrated different strategies and ethics

Reflection

Realized it is more than a game; can apply the same pattern to different social situations

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